SONIC JAM SEGA SATURN ROM FULL
This game is the only time the original full name "Ivo Robotnik" appeared in Japan.An out-of-bounds glitch is present in Sonic World, where the player can find their way out of the stage and find endless land stretching in front of them.Sonic's age would be officially established as 15 as of Sonic Adventure. However, the North American and European versions list his age as simply "16". In the Japanese version, the Character House lists Sonic's age as "15~16".
Sonic Jam was originally going to be called " Sonic Ages".Sonic Jam received generally positive reviews, holding an aggregate score of 77.55% at GameRankings, based on four reviews. Despite the discrepancies in the ports, Sonic Jam is still considered one of the best Sonic-themed compilations due to its wealth of extras. Robotnik as his opponent in Mushroom Hill Zone, the fought character will use both Robotnik and EggRobo's sprites, making the boss a weird mash-up of both. Finally, there are some additional graphical errors, most notably in Sonic the Hedgehog 3 & Knuckles - if Knuckles manages to trigger Dr. If the player crashes the game in debug mode of any game, the entire CD freezes as well. If too many sound effects are going on at once, the sound may glitch up and sound unnatural. In some moments, slowdown does occur where it did not in the original games. Some of the port implementation is imperfect, however. So far, Sonic Jam contains the only version of the original Sonic the Hedgehog where this lost graphic appears. It is unused within the original game's ROM, but never implemented in the game. This is actually not a brand new graphic. While Sonic halts to a stop while running, he leaves behind skid marks just like in later games. While the graphics are replicated perfectly on the Sega Saturn, there is one additional visual effect in original Sonic the Hedgehog. There are also some enhanced sound effects, particularly in Sonic the Hedgehog 3 and Sonic & Knuckles where the sound effect for explosions (from monitors and enemies) is completely different. The speed-up music is also a separate track on the CD, so the game restarts the level music when that power-up is used. The version of Sonic the Hedgehog 2 in this compilation uses the Invincible tune from Sonic the Hedgehog, though the VS mode does use the original game's theme. Some of the audio is presented slightly different than they originally were on the Sega Mega Drive system. Sonic World was originally an early build of Sonic Adventure after Sonic Team had decided to shift the development into the Dreamcast. The games were not simply direct emulations like in later compilations, but rather elaborate ports to utilize the Saturn hardware. There were also fixes of some glitches, particularly in Sonic 3. Sonic using the Spin Dash in the original Sonic the HedgehogĪlso implemented into Sonic Jam was the option to use Sonic's signature move, the Spin Dash, in Sonic the Hedgehog originally, it did not debut until Sonic 2. "Easy" difficulty removes certain stages entirely, making the game much easier to complete. "Normal" difficulty adds extra Rings and alters other aspects of the design to remove some of the challenge, with these versions of the levels being used when playing Sonic Jam's Time Attack mode. When played in "Original" mode, the games are identical to their original Mega Drive releases.
Sonic Jam also includes customized versions of the games, with redesigned Zones that have varying levels of difficulty.